Interview with Wolfenstein 2 narrative designer Tommy Björk

I had the unique opportunity to interview MachineGame’s Narrative Designer Tommy Björk whilst at Gamescom this past week for Jeff Cannata’s Newest Latest Best podcast, hosted on

Tommy is the co-lead designer on the soon to be release Wolfenstein 2: The New Colossus. In the interview we discuss his writing process, the complications of writing for video games and his passion for the industry.

It’s a fascinating insight into the whole process and full of little tid-bits that fans of the series will no doubt want to hear.

I hope you all enjoy it.

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