Interview with Wolfenstein 2 narrative designer Tommy Björk

I had the unique opportunity to interview MachineGame’s Narrative Designer Tommy Björk whilst at Gamescom this past week for Jeff Cannata’s Newest Latest Best podcast, hosted on Anchor.fm.

Tommy is the co-lead designer on the soon to be release Wolfenstein 2: The New Colossus. In the interview we discuss his writing process, the complications of writing for video games and his passion for the industry.

It’s a fascinating insight into the whole process and full of little tid-bits that fans of the series will no doubt want to hear.

I hope you all enjoy it.

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