Tag: gaming

Today, we are so excited to announce that we are bringing back the original PlayStation experience in a new miniaturised version – PlayStation Classic!

Available December 3rd, the new PlayStation Classic will come with 20 pre-loaded games and retail for A$149.99.

At the moment only 5 of the 20 games that will be included have been revealed. They are: Final Fantasy VII, Jumping Flash, R4 Ridge Racer Type 4, Tekken 3 and Wild Arms.

No doubt Sony will dangle the carrot by revealing more as we get closer to the launch date. So keep an eye out for that if mini dust collectors consoles are your thing.

Source: Introducing the PlayStation Classic, with 20 pre-installed games

Part 1:
Tyler “@topnotch1210” Schultz tweets Spider-Man developers Insomniac Games in April of this year about the possibility of adding a marriage proposal into their upcoming game.


Part 2:
Insomniac, being the legends that they are, do so! Adding the proposal to Tyler’s five year plus girlfriend after confirming with him that he’s happy to wait another five months until September.


Part 3:
The game releases and Tyler creates a now removed Youtube video detailing the tragedy of the proposal and that his now ex-girlfriend has run off with his brother.

Tyler seems to have taken the whole thing in his stride though and has thanked Insomniac for doing it in the first place and let everyone know he’s enjoying the game.

Insomniac have since come back and asked if he’d like the sign changed to anything else and have it changed in an upcoming patch.


UPDATED – The other side:

Tyler’s ex, Madison Gamble, whom he claims “go with [his] brother”, has told her side of the story to a local paper. Madison provides a concise account of the relationship and the reasons for it coming to an end. She also provides context around the half-brother, whom she’s now become close to saying:

As far as his half-brother goes, Tyler had asked him to check in on me and ask me how I was doing after I broke up with him, so of course we got close. And our relationship just built from there.

 

Hitting store shelves this coming Friday, Marvel’s Spider-Man by Insomniac Games is one of the most anticipated PS4 titles to hit this year.

Assuming the roll of your friendly neighbourhood Spider-Man a few years beyond his well over-told boy-hood origin story the game is effectively set free to explore new stories and carve its own path instead of staying laden to ones already told.

Reviews seem overwhelmingly positive, as you’ll see below, and perhaps even exceed the expectations of Reckoner’s own preview of the game from E3. You decide!

Press Start – 10/10:

It’s hard to fault Marvel’s Spider-Man as Insomniac has taken their game to the next level. As a developer, they have gone from strength to strength and Spider-Man is a culmination of their past hits. There’s a stunning verticality that compliments the game’s watertight mechanics and, despite the literal boundaries, still makes the city seem boundless.

Stevivor:

Spider-Man is a heroic masterpiece, and one certainly worth playing. You’ll find yourself happily overlooking some small rough edges just to get back to slinging some webs.

Polygon – Recommended:

Insomniac has put time and care into making Spider-Man the quippy hero we’ve come to expect, and the world-building in the game’s writing paints a clear picture of Peter Parker.

But unfortunately, that personality and charm doesn’t always extend to New York City itself. I’d often run into the same few character models over and over, and the city lacks the diversity and ambiance I’d expect from New York.

IGN – 8.7/10

Aside from a few odd pacing issues, which momentarily took me out of the experience of being a superhero, and a world of optional missions that don’t always quite live up to the heft of the main story, Insomniac has delivered a Spider-Man story that both surprised and delighted me, coupled with gameplay that made me feel like Spider-Man nearly every step of the way.

Watch 48 minutes of official 2018 gameplay from Cyberpunk 2077 and get a glimpse into the world of perils and possibilities that is Night City — the most vibrant and dangerous metropolis of the future.

The good folk at CD Projekt Red (CDPR) have finally released a version of the gameplay walkthrough video press were lucky enough to see at E3 earlier this year.

The 48 minute video takes a similar path to the one we wrote up back in June and graphically looks slightly more polished than the version we saw.

Still no release date and very much following CDPR’s attitude of “it’ll be out when it’s done” my excitement levels couldn’t be higher!

Steam Play – Valve’s name for its cross-platform initiative – is getting a major update, with built-in tools allowing you to run Windows games on Linux. We saw the first hints of the feature last week, and today Valve has confirmed it. It’s available right now in beta, so if you want to test the compatibility features on your own Linux install you don’t have to wait.

A frustration with Linux based Operating Systems for gamers is often the lack of compatibility for Windows-only titles. Valve’s latest venture hopes to ease that pain, announcing Proton – a modified version of the popular open-source Windows-on-Linux compatibility software, Wine – now integrated with Steam Play.

Currently in beta, only a handful of newly compatible Steam games are available to try out on Linux. There’s no plans for Mac support announced at this stage. You can opt-in to the beta via your Steam settings now, a nice excuse to download Ubuntu and fire up Star Wars Battlefront II (2005).

If all goes well with the beta, we could see a much larger range of formerly Windows-only games available via Steam Play on Linux in the future.

Source: Valve’s “Steam Play” uses Vulkan to bring more Windows games to Linux | Ars Technica

 

NVIDIA® GeForce® RTX [20 Series] delivers the ultimate PC gaming experience. Powered by the new NVIDIA Turing™ GPU architecture and the revolutionary RTX platform, RTX graphics cards bring together real-time ray tracing, artificial intelligence, and programmable shading. This is a whole new way to experience games.

Real-time ray tracing is kind of a big deal. The new Turing equiped GPU series will be able to perform in such a way that complicated lighting reflections and cinematic effects can now be applied in real-time.

Nvidia is launching three versions of the new series immediately, an entry level GeForce RTX 2070 (more powerful than a Titan X if you can believe it), the mid-tier 2080 and the top of the line 2080Ti. Founders Edition versions are available for pre-order immediately with cards shipping September 20th however as Australians expect to be burnt on the conversion rate here.

The Founders Edition 2070 is A$899 a A$100 premium over the US converted US$599, meanwhile the 2080Ti is even worse going for A$1,899 here but only US$1,199 (A$1,640).

Naturally versions of the card will become available through the usual suspects of Nvidia GPU partners: EVGA, ASUS, MSI, etc and these are expected to be US$100 or more cheaper than the Nvidia’s own offering but still remain far from cheap by any means.

Are they worth it? Well, few games take advantage of the new RTX architecture but that wont take long to change with Unreal Engine announced to already take advantage and new titles such as the upcoming Tomb Raider series and Metro Exodus demoed at the announcement.

For those of you rocking a 1080 or 1080Ti the jump to a 20 Series probably isn’t going to be worth it (especially at the launch price premium) but those who’ve been waiting for a while, this is the time.

Hopefully we’ll be able to tell you more once the cards launch and a review unit comes our way.

 

Source: GeForce RTX 20 Series Graphics Cards | NVIDIA GeForce

After considering our appeal to get We Happy Few reviewed for classification, the Australian Classification Review Board [ACRB] has decided to allow the release of We Happy Few in Australia!

Initially denied classification by the ACRB because of its showcasing of illicit drug use they’ve now seen fit to overturn their decision and grant the game an R18+ rating.

Nice to see sanity has prevailed and congratulations to Compulsion Games for persisting in getting it over the line.

We Happy Few is scheduled for release August 10th.

Source: We Happy Few coming to Australia | Compulsion Games

According to reports, Google’s project Yeti could be a streaming device that breaks down the barriers between console and PC gaming.

Apparently one of the worst kept secrets running around at E3 this year was that Google was there talking to a bunch of devs about their new project.

According to Kotaku who first reported the rumour, Google’s entrance into the console market is a three pronged approach.

1) Some sort of streaming platform, 2) some sort of hardware, and 3) an attempt to bring game developers under the Google umbrella, whether through aggressive recruiting or even major acquisitions.

By saying “streaming platform” one’s mind automatically wanders to a Netflix like approach to delivering games, similar to PlayStation Now and the ill-fated OnLive service, however it can also mean simply downloading games to your local storage and playing them there.

Regardless of what it means and what approach Google take, entering the console market will require a hefty investment by parent Alphabet to give it any chance of a fight.

Source: Google Is Working On A Gaming Console To Rival Xbox And Playstation

NBN Co is adamant its CEO did not blame online gamers for causing congestion on fixed wireless.

Yeah but you did mate.

Days before Bill Morrow specifically identified gamers as being heavy users of the NBN that in turn are causing congestion and issues for other users on the network.

In a statement to a parliamentary hearing Mr Morrow said “While people are gaming it is a high bandwidth requirement that is a steady streaming process”.

As the NBN PR team are now all too painfully aware, gaming uses little to no bandwidth in comparison to the average Netflix user and have been heavily back peddling since.

Today in a statement from NBN Co the company suggests that Morrow merely used them as an example of a “heavy user” and not the root cause in contrast to his specific remarks.

In the same hearing Morrow is quoted as saying a few more gems stating that, “No-one designs a network to where everybody uses it at the same exact time” and falling back to innovations such as the iPhone as being something no one could predict in the failing network.

Ironically “innovation” was the catch-cry of the currently elected government who’s switch to a multi-technology-mix ensures building a network for today and NOT tomorrow, effectively predicting the endorsement of the CEO’s sentiment.

Source: NBN Co hits back on gamer claims: Bill Morrow ‘didn’t blame’ anyone – ABC News (Australian Broadcasting Corporation)

Victoria will be home to the biggest esport event in the country when it hosts the inaugural Melbourne Esports Open in September.

Announced in a press release yesterday the newly formed Melbourne Esports Open is a partnership between the Victorian government TEG Live & ESL.

The new event is expected to cater to 10,000 fans a day when it’s held over the first weekend of September at Melbourne & Olympic Parks.

Games to be played are still to be advised however Melbourne’s Herald Sun has indicated we can expect to see competitions for League of Legends, Overwatch and Fortnite.

Melbourne has always claimed to be the “sporting capital of Australia” so it stands to reason they should put a definitive stamp on esports as well.

For more details on the event check out their new website and stay tuned to their official social media channels.

Source: Melbourne Esports Open