We made a conscious decision to rethink the live-phase. Instead of thinking of it as ‘games as a service’ we redefined it as ‘games as a relationship’.
Blatant self-promotion this one. Roast me if you will 🙂
Recently Ubisoft Australia gave me the amazing opportunity to interview Massive Entertainment managing director, David Polfeldt.
Developers of The Division franchise, Polfeldt talks about how the studio changed its entire development strategy after the release of the original and how their new relationship with gamers goes towards shaping the content they produce.
It was a fascinating chat and a great opportunity that I’m quite proud of.
Reckoner had its humble beginnings way back in June of 2013.
Founded by James Croft, along with Peter Wells and Anthony Agius they created what would go on to become one of Australia’s most highly regarded and award winning independent tech blogs.
With its uniquely Australian voice Reckoner is committed to offering a “no-holds-barred” approach to its writing. Beholden to no one but its audience. Reckoner’s goal is to remain completely transparent and honour the trust it’s built with its faithful readership.