{"id":7637,"date":"2018-08-03T10:28:30","date_gmt":"2018-08-03T00:28:30","guid":{"rendered":"https:\/\/reckoner.com.au\/?p=7637"},"modified":"2018-08-03T10:28:30","modified_gmt":"2018-08-03T00:28:30","slug":"review-nvidia-shield-tv","status":"publish","type":"post","link":"https:\/\/reckoner.com.au\/reviews\/review-nvidia-shield-tv\/","title":{"rendered":"Review: NVIDIA Shield TV"},"content":{"rendered":"
NVIDIA’s Shield TV is one of those products, that as an Australian, has been a long time coming. Half streaming box, half game console, the Android TV powered unit has been wildly successful across North America and Asia for years. Now, finally, we’re seeing the latest version of the Shield released into the Australian market for the first time.<\/p>\n
Powered by the same family of SoC as the Nintendo Switch, the Shield is no slouch. At its core is NVIDIA’s Tegra X1 SoC, boasting all the power of a 256 core GPU with 3GB of RAM. There’s also 16GB of internal storage, some of which is already used by the operating system but is easily expandable courtesy of the two USB 3.0 ports on its rear. Also hiding back there is an ethernet port, HDMI and a proprietary power connector that connects to a simple adaptor instead of a giant power brick, which I was very impressed by given the size of the unit.<\/p>\n