{"id":6406,"date":"2017-09-06T16:43:24","date_gmt":"2017-09-06T06:43:24","guid":{"rendered":"https:\/\/reckoner.com.au\/?p=6406"},"modified":"2017-09-06T16:43:24","modified_gmt":"2017-09-06T06:43:24","slug":"gamescom-hands-destiny-2-pc-edition","status":"publish","type":"post","link":"https:\/\/reckoner.com.au\/features\/gamescom-hands-destiny-2-pc-edition\/","title":{"rendered":"Gamescom hands-on: Destiny 2 (PC Edition)"},"content":{"rendered":"

I loved the original Destiny. Not for its story, I don\u2019t really know anyone that loved it for that to be honest. Nor was it for the actual game I guess, despite the mechanics being near perfect for an FPS, nor for it\u2019s gorgeous worlds and variety of game types. Nope, the main reason I enjoyed the original Destiny so much was for its uncanny ability to pull together all of my friends and create these gaming sessions that were so wonderfully simple to pop in and out of and just enjoy. And it\u2019s for that reason that I couldn\u2019t be more confused or more at odds with myself as to what to do when it comes to Destiny 2.<\/p>\n

Destiny 2 on a PC is g-o-r-g-e-o-u-s! Nvidia had a mass of PCs decked out with 1080Ti\u2019s running Destiny 2 in 4K at 60fps. The level being demoed was the same opening story mission we\u2019ve seen a hundred times over now since it\u2019s original press reveal and more recently in the console beta last month.<\/p>\n