{"id":6142,"date":"2017-06-12T16:35:26","date_gmt":"2017-06-12T06:35:26","guid":{"rendered":"https:\/\/reckoner.com.au\/?p=6142"},"modified":"2017-06-12T16:35:26","modified_gmt":"2017-06-12T06:35:26","slug":"e3-2017-bethesda-showcase","status":"publish","type":"post","link":"https:\/\/reckoner.com.au\/features\/e3-2017-bethesda-showcase\/","title":{"rendered":"E3 2017: Bethesda Showcase"},"content":{"rendered":"

If there\u2019s an award for the most out of control, mind bonkers setup at E3 it has to go to Bethesda. Their showcase was presented in the middle of their own theme park entitled Bethesadaland, complete with ferris wheel, snow cones and more. A home of wonderment, adventure but above all else \u201cfun\u201d<\/em>!<\/p>\n

\"\"<\/p>\n

Sadly most of us at home didn\u2019t get to experience it first hand, but they did use the theme to drive their presentation. It was\u00a0an extremely\u00a0focused one too,\u00a0\u00a0filled\u00a0with\u00a0trailer after trailer after trailer and very few interruptions.<\/p>\n

Unlike other presentations Bethesda chose to focus theirs on titles that would all be released this year. This of course means that announcements were generally already known in advance or rumours at the very least had been circulating about them for quite some time now. For many this meant the show was somewhat dull and Bethesda could\u2019ve quite easily skipped this year, but for others it was a delight – not only because it would all be in your hands soon, but because the length of the presentation was short, to the point and not filled with broken promises of what\u2019s to come.<\/p>\n


\n

 <\/p>\n

Bethesda VR kicked off the show; a definite point of difference from other vendors so far. They announced that two games from their VR arm would be coming out this year.<\/p>\n