{"id":3168,"date":"2014-06-13T22:02:54","date_gmt":"2014-06-13T12:02:54","guid":{"rendered":"https:\/\/reckoner.com.au\/?p=3168"},"modified":"2014-06-16T19:20:38","modified_gmt":"2014-06-16T09:20:38","slug":"e3-2014-day-3-photo-report","status":"publish","type":"post","link":"https:\/\/reckoner.com.au\/features\/e3-2014-day-3-photo-report\/","title":{"rendered":"E3 2014 Day 3 Photo Report And My Best Of Show"},"content":{"rendered":"
Today was the final day of E3 2014 and I wanted to wrap things up a little differently. In addition to the regular photo report, which will focus on the more miscellaneous parts of the show, I wanted to give some final thoughts on my favourite and most interesting experiences had here over the past four days.<\/p>\n
Ori and the Blind Forest<\/p>\n
This was one of the most beautiful experiences I’ve had playing a video game – the only thing similar I can think of being Journey<\/b>, although in a very different way.<\/p>\n
Far Cry 4<\/strong>, Sunset Overdrive<\/strong>, Evolve<\/strong>, Destiny<\/strong>, Valiant Hearts.\u00a0<\/strong>These are\u00a0all great contenders in the same category (along with others I didn’t have a chance to play) but none came close to the fun I had with this indie from Moon Studios.<\/p>\n The Division<\/p>\n Oh. My. Glob<\/em>. This game is just beautiful. Yes, it is a shooter and that’s not for everyone\u2014but boy\u2014is it for me. I finally got to sit through the gameplay presentation Ubisoft were running today and I’m so glad I made it a point to get to it because it is amazing<\/i>!<\/p>\n It’s so hard to place The Division<\/strong> into a particular bucket. I can only describe it as a MMORPG for First Person Shooters. What I can speak of is the beauty of this game. The new snowdrop<\/i> engine is truly next-gen and needs to be commended. If you haven’t already please, please go watch the gameplay trailer<\/a> that was shown during the Microsoft\u00a0briefing earlier in the week.<\/p>\n They also showed off The Division’s tablet integration; the tablet user taking control of a drone running overhead of the two regular players running through the demo. It’s the first time I’ve seen a “second screen” experience make any sense and do so in a real-time way. What you see on table is exactly what’s happening in the action and your interactions can really help and make a difference interacting with any player\/enemy throughout the world.<\/p>\n A close second for me was The Order: 1886<\/b> and only just. Quite possibly even more beautiful than The Division the thing The Order lacks is this new genre-breaking gameplay of MMORPG\/FPS.<\/p>\n Project Morpheus<\/p>\n I had a great opportunity to try on a Project Morpheus<\/strong> headset at the Sony booth yesterday and it was really good fun. I played through their street luge demo which was over far too quickly as you fly down a hill at over 160km\/h (I have no idea if that’s realistic or not) but it felt awesome.<\/p>\n Compared to the Oculus\u2014which let’s face it, everyone does\u2014the Morpheus felt more comfortable and it allowed space for my glasses to remain on, but that’s where it’s advantages ended. You’ve got to remember it’s an early, early prototype so you have to give it a little slack but the image seemed far less crisp, the response a little lagged. It’s also a little less immersive in my opinion; not completely encapsulating your vision. The small portion of vision you have towards your feet may be there to help with some people having motion sickness using headsets but I kept catching my feet out of the corner of my vision and breaking the experience.<\/p>\n <\/p>\n This is about half of the media room area. A few bean-bags, a couple of couches and around 100 people at any one time trying to use the facilities to get their stories & videos out in their crazy deadlines.<\/p>\n I’ve never seen a convention with such a massive media lounge, nor have I been to one where it’s actually used to its capacity before.<\/p>\n A lot of very talented, very committed people in here that I had the pleasure of sharing space with. Thanks all.<\/p>\n <\/p>\n Hidden away in the corner or in one case literally at the end of hallway I didn’t know existed until someone moved a portable wall today are the little guys.<\/p>\n At every convention I’ve been to you find little merchants or periphery companies to the core of the exhibition who are there selling promoting their wares. Some seemed quite popular, the company selling HipShotDot<\/a> for example, others not so much (American Express).<\/p>\n
\nMy game of show (that is to come):<\/h1>\n
\nMost exciting experience:<\/h1>\n
\nThe Media Room<\/h1>\n
The small stalls<\/h1>\n