Raj plays: Sea of Thieves

Sea of Thieves has been one of Microsoft’s tentpole showings at industry events like E3 and Gamescom for well on two years now.

Described as a “shared world” pirating adventure, you play as a pirate who’s crewed with partied friends and/or strangers of varying sizes to go on “voyages” in search of treasure.

Everyone you encounter in the game is another real world player whom you can interact with via a gesture system or proximity based audio chat similar to the likes of PUBG.

The game is beautifully rendered in a cartoonish pirate style and has a very jovial, “Pirates of the Caribbean” feel to it but it’s reliance on a co-operative based play mechanic had me slightly worried going into the recording.

In the video you’ll see me go through my first hour of the game’s closed beta and encounter a variety of locations, people, enemies and systems.

While I don’t expect anyone to watch the whole way through I do encourage you to skip around more than you might normally would to get a good understanding of the games many systems in play.

As always, should you wish, you can skip to the end where for the final eight minutes you’ll find my post-play impressions.

Sea of Thieves is available March 20th for Xbox One and Windows 10 PCs.  Pre-order now at https://www.xbox.com/seaofthieves